Tactile Storytelling: Co-Developing 3D Artefacts for Experiential Learning at Capilano Suspension Bridge Park
A research collaboration developing tactile 3D-printed sculptures to enhance accessible storytelling and visitor engagement across Capilano Suspension Bridge Park’s natural landscape.
Transcribe to Survive: Educational Tabletop Escape Room Teaching High School Life Sciences
A collaborative project with Genome BC’s Geneskool educational outreach program that aims to help teach high school students DNA/RNA processes through an engaging tabletop escape room game.
Shifting Patterns: 3D Printed Zoetropes
3D Printed Zoetropes creating a discourse on how unexpected behaviours arise from a multiplicity of perspectives and lived experiences.
Tales of Moments: Lithophane Desk Lamp
A 3D printed lithophane lamp showing the differences in cultural affordances and social interactions from the Philippines and Vancouver contexts.
Nimble Animation Stand: An Open-access Portable Multiplane Animation Stand.
A design research project with the Animate Materials Workshop at Emily Carr University that aimed to design and fabricate a portable multiplane animation stand for artists with any level of animation experience.
reBIRTH: Reconfigurable Birthing Tool
A woman-centered birthing tool that helps accommodate a variety of birthing positions for a positive birthing experience.
Jaded: Vacuum-formed Lamp
A vacuum-formed desk lamp that emulates burning embers as a metaphor for academic burnout.