Tactile Storytelling: Co-Developing 3D Artefacts for Experiential Learning at Capilano Suspension Bridge Park
A research collaboration developing tactile 3D-printed sculptures to enhance accessible storytelling and visitor engagement across Capilano Suspension Bridge Park’s natural landscape.
Transcribe to Survive: Educational Tabletop Escape Room Teaching High School Life Sciences
A collaborative project with Genome BC’s Geneskool educational outreach program that aims to help teach high school students DNA/RNA processes through an engaging tabletop escape room game.
Nimble Animation Stand: An Open-access Portable Multiplane Animation Stand.
A design research project with the Animate Materials Workshop at Emily Carr University that aimed to design and fabricate a portable multiplane animation stand for artists with any level of animation experience.